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mac default iconOgre3D Tutorial for Mac Publisher's description

This tutorial aims to show how to quickly get started with Ogre3D 1.7 running on Mac OS X.

This tutorial aims to show how to quickly get started with Ogre3D 1.7 running on Mac OS X.
This is how I got up and running with a compiled and up-to-date version of Ogre.

If you don’t have Mercurial installed, get it and install it from http://mercurial.selenic.com/
Download the latest stable branch using hg clone http://bitbucket.org/sinbad/ogre/ -u v1-7
Ensure you have the latest build of freetype, boost and freeimage using:
sudo port install freetype +universal boost +universal freeimage +universal
Generate the XCode files using:
This uses GCC 4.0 in order to work around a compiler issue.
Open the newly generated OGRE.xcodeproj and build i

System Requirements:

No special requirements.
Program Release Status: New Release
Program Install Support: Install and Uninstall

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