GLOBE_3D Publisher's description
GLOBE_3D: GL Object Based Engine for 3D.
GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more...
unconditionally portable sources (one set of sources for all platforms)
real-time rendering; fast with a 3D hardware-accelerated graphics card
full eye movements and rotations
displays combinations of colours, materials, textures
multiple area rendering with the portal technique, e.g. for inner scenes
collision detection [NEW]
binary space partition (BSP)
input-output of 3D objects or groups of objects linked to each other by portals
easy management of resources like textures (.bmp, .tga), BSP trees and objects stored in .zip files
screenshots (.bmp) and video captures (.avi)
vectorized geometry support
System Requirements:No special requirements.
Program Release Status: New Release
Program Install Support: Install and Uninstall