WeaselGui Publisher's description
from Adrian Hirst
WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers.
WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I В© Weaseltron 2010.
A small, lightweight and flexible GUI system featured in Game Engine Gems.
Tested, production-level drop-in system for GUI development already used in multiple products.
Designed with cross-platform in mind (PC version shown using OpenGL and SDL).
Library includes code for Rendering, fonts, basic maths lib, state system, input (keyboard, mouse, joypad) and utility library (Variable length arrays, strings, time classes etc.).
Open for extension by developers.
Screenshots at http://sourceforge.net/apps/gallery/weaselgui/
More information and project home page at http://www.weaseltron.com/weaselgui/
System Requirements:No special requirements.
Program Release Status: Major Update
Program Install Support: Install and Uninstall