OpenRenderingEngine Publisher's description
from Adil Yalcin
A small, simple open-source rendering engine
A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.
Based on OpenGL ES 2.0 and OpenGL 3.0>
System Requirements:No special requirements.
Program Release Status: Major Update
Program Install Support: Install and Uninstall