irrBullet Publisher's description
from Skyreign Software
Create your games with the help of this wrapper.
irrBullet is a handy and easy to use physics wrapper specially designed for the Bullet physics engine and the Irrlicht rendering engine. The goal of irrBullet is to make integrating physics with your games as easy as possible, so you can focus on the gameplay.
Interfaces between Irrlicht and Bullet types
Powerful design, straight-forward use, easy to integrate
Rigid and soft body support
Liquid body emulation
Kinematic character controller
Built-in attribute system so you can have attributes attached to each collision object, raycast vehicle, etc.
Collision object "affector" interface for included and custom physical effects (attract, repel, delete, etc.)
Cross-platform and open-source
Detailed examples for every major feature
Designed similarly to Irrlicht
Efficient simulation, easily supporting hundreds of active rigid and soft bodies
Getter functions to expose underlying Bullet and Irrlicht pointers
Generous ZLib license
FAQ list and Doxygen auto-generated documentation
System Requirements:No special requirements.
Program Release Status: Major Update
Program Install Support: Install and Uninstall