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windows default iconGLGraphics Publisher's description

GLGraphics is a library intended to extend the capabilities of the OPENGL renderer in Processing.

GLGraphics is a library intended to extend the capabilities of the OPENGL renderer in Processing.
It includes classes to handle opengl textures, image post-processing filters, 3D Models, and shaders in GLSL, Cg and CgFX. It also includes an offscreen rendering surface with antialias support.


Unzip and put the extracted GLGraphics folder into the libraries folder of your processing sketches. Reference and examples are included in the GLGraphics folder.

What's New in This Release:

В· OpenGL resource release mechanism is not implemented through the class finalizers anymore, which led to crashes. Static list of resources is kept in GLState object instead, emptied on request or when the sketch is closed.
В· Size of point sprites properly implemented (A3D backport) and added setDepthMask() method to GLGraphics and GLGraphicsOffScreen to enable/disable writing to the depth mask.
В· Hack to make the SimpleGPUParticleSystem (renamed to ParticleSystem)
В· example to work on OSX.
В· Blending API is more consistent now: the renderer classes (GLGraphics and GLGraphicsOffScreen) have noBlend(), setBlendMode() and setDefaultBlend() methods to set the desired blending mode. Then GLModel and GLTextureFilter have their own noBlend() and setBlendMode() methods to set the blend mode while rendering a model or applying a texture filter. After which the current blend mode of the renderer is restored automatically.

В· All classes than encapsulate OpenGL resources (GLTexture, GLTextureF...

System Requirements:

В· Java
Program Release Status: Major Update
Program Install Support: Install and Uninstall

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