Crazy Eddie's GUI System for Windows Publisher's description
from Paul D Turner
Crazy Eddie's GUI System is a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available
Crazy Eddie's GUI System is a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
What's New in This Release:В· Bug Fix: Backported the TinyXML API version check and related code conditionals from default (cmake) branch to here (autotools).
В· Bug Fix: Make ScrolledContainer not issue the content changed notification when in the destruction phase. This fixes issues in clients of ScrolledContainer that respond to this notification.
В· Bug Fix: include of cstddef header was missing for ptrdiff_t useage. see: viewtopic.php?f=3&t=5546
В· Bug Fix: remove incorrect instances of 'size_t' from lua package files. See: http://www.cegui.org.uk/mantis/view.php?id=441
В· Bug Fix: Ensure MCL keeps selection in single-select mode(s).
В· Bug Fix: Issue where empty variable would break configure script.
В· Bug Fix: Python detection should firstly not specify an exact version, and secondly should look for 2.7 as a possible version.
В· Bug Fix: make.bat file for regenerating the lua binding on Windows had the wrong output path
В· Bug Fix: Apply patch from ianstangoe to save/restore viewport and projection matrix in Ogre renderer. See:...
System Requirements:No special requirements.
Program Release Status: New Release
Program Install Support: Install and Uninstall