NVIDIA Shader Debugger Publisher's description
from NVIDIA Corporation
A full-featured pixel shader debugger that allows shaders to be debugged just like CPU code.
Modern shaders are growing in complexity, making them harder to understand and debug.
The NVIDIA Shader Debugger was designed to be a full-featured pixel shader debugger that allows shaders to be debugged just like CPU code.
- Cross-Language, Cross-API Support
Microsoft DirectX 9 & 10 (HLSL)
OpenGL (CgFX & COLLADA FX Cg)
- Debugging Control
Examine control flow for a single pixel
Run to Cursor
Run to Bookmark
Debugging of multiple shaders concurrently
- Variable Inspection
View Globals, Parameters, and Local Variables
Technique, Pass, and Function selection
Automatic variable selection
- Visual Debugging
Multiple Pixel Debugging
Value Visualization (Map variables to colors)
Conditional Pixel Kill
Non-Peer Pixel Kill
System Requirements:No special requirements.
Program Release Status: Minor Update
Program Install Support: Install and Uninstall