Sonigen Modular Publisher's description
from Chris Jones
Sonigen Modular is a modular software synthesizer which combines the freedom and flexibility of classic modular synthesis with
Sonigen Modular is a modular software synthesizer which combines the freedom and flexibility of classic modular synthesis with the benefits of a modern software implementation. The user interface is quick and intuitive to use while still affording the sound designer great freedom. The audio processing algorithms are of high quality while still being CPU efficient.
Sonigen Modular is fully modular, with as many modules and patch cables as you want.
It combines polyphonic voice and static effect processing in one window. That means you can have multiple midi notes playing multiple voices, mix them all down to a single stereo stream and route that through a modular effect chain.
It is fast and intuitive to use, almost everything is done in the main module window. ThereвЂ™s no separate schematic / GUI views, no macro modules, no separate FX window. You can see what is going on just by looking at the main window.
Great sound quality. A huge amount of time has been put into developing high quality algorithms. It has very good aliasing rejection in most cases.
It is CPU efficient. This doesnвЂ™t mean corners have been cut. It means hand tuned assembly and run time optimization. The audio processing code is dynamically assembled and optimised in real time as you edit and play.
What's New in This Release:GUI improvments:
· Cables can still be dragged to change their shape but they can now be toggled then between straight or curved shape by double clicking on them.
· You can toggle all the cables at the same time with the cable tidy button on the main toolbar.
· Module input panels are now automatically arranged but you can drag them to change the ordering.
· These features make the basic layout and cabling a great deal cleaner and tidier than it was before.
· Controllers and modifiers have been depreciated in favour of dedicated modules. Overall this makes the user interface more consistent and more WYSIWYG. No more fiddly little popups with hidden features.
· Most controls can now be directly automated via VST or MIDI controllers.
· To link a control to VST or MIDI you double click the right mouse button and select what you want to link to from the popup menu. If you link it to a VST parameter then it will also transmit to the VST host when you move the control with the mouse.
· To see a global overview of what controls are linked to what automation you click the "Auto" button on the toolbar. Any controls that can be automated will display an overlay showing either "--" if they are not connected, or V0..V19 if they are connected to a VST parameter, or 0..119 if they are connected to a MIDI controller.
· Velocity glide has been removed from the master module since it is now part of the dedicated Velocity module.
· Portamento mode has been changed so it either "all notes" or "mono legato". The retrigger mode has been depreciated.
· The detune keytracking editor has been nerfed into a simple keytrack parameter which allows you to reduces the detune on higher notes.
· For the technically minded, 0% = even pitch detune across the keybaord, 100% = even frequency detune across the keyboard.
· The glide parameter has been replaced with slew rate. But whereas the glide didnt follow pitch if it was modulated the slew rate does.
· The LFO modes have been expanded into bpm sync on/off and global on/off. So it now does global with BPM sync.
· The global mode has changed. Each voice now has it's own LFO even in global mode, they are just globally synced at note on. So you can now do pitch and phase modulation with in global mode. Although depending on what you use as modulation they may not stay global synced.
Dedicated modules to replace Controllers and Modifiers:
· These modules operate either as a control signal or as a means to modify a signal passing through. They are limited to one input signal at a time.
· The Modwheel, UnisonSpread, Keytrack and Aftertouch modules give you dedicated modules for accessing those controllers. You can set custom range / mapping for each one.
· The Velocity module has an improved response curve, velocity glide, and a legato mode.
· Graphcial keymap module, you can graphcialy design a custom mapping across the MIDI keyboard. Double click to add a node, right click to delete. The green vertical line shows the last midi note played.
· Unison module, allows you to set a custom value for each voice in a unsion set.
· NoteRandom which gives you random values at note on. This module alows you to control how chaotic the random values are. You can glide from one value to the next. And there are 3 trigger modes. Voice mode generates a new random value for each voice. Unison mode generates a new random value for each unison set. Chord mode generates a new value for each chord.
System Requirements:· X86 CPU with SSE1 (Pentium 3 and AthlonXP upwards).
Program Release Status: Beta
Program Install Support: Install and Uninstall