Spontz Layers Editor For Mac Publisher's description
The Layers Editor was the first application we designed. It came even before the visuals editor.
The Layers Editor was the first application we designed. It came even before the visuals editor. The purpose was the designing of .shader files, that represent the instructions for the representation of a model in the screen. A .shader file defines the lists of passes needed in order to achieve the required result.
The most interesting features are:
вЂў 3DS and LWO direct loading with textures
вЂў Radial Blur and Glow preview in realtime
вЂў Glow and Blur preview in realtime
вЂў High pass filter and scene color desaturation
вЂў Several rendering modes, including normals and bounding box
вЂў Textured Bump Mapping support
вЂў Object rotation and zoom using the mouse
For the texture-based bump mapping support, the only requirement is the fact of having an special bump texture (with the RGB colors matching the unitary normal direction of the reflection vector) you can get with most of the 3D rendering software out there, like lightwave or 3D studio.
System Requirements:No special requirements.
Program Release Status: New Release
Program Install Support: Install and Uninstall