white_dune for Mac Publisher's description
from Stephen F. White
White_dune is a low level VRML97 tool for Unix/Linux/MacOSX and M$Windows.
It is also a X3D generator/editor for ISO/IEC 19776-2.2:2008 "X3DV" files: X3D (ISO/IEC 19775-1.2:2008) Classic VRML encoding. It can read VRML97/X3DV files, display and let the user change the scenegraph/fields.
Unlike most highlevel tools, it uses a light model based on the VRML97 standard.
White_dune is not complete yet, especially in the 3D preview window. But even if you do not see the node/field in 3D, you can graphically change the values.
White_dune is a simple NURBS/SuperFormula 3D Modeller, but it do not have tools to change polygon meshes (VRML97 IndexedFaceSet nodes) that can be taken seriously (yet).
VRML97 IndexedFaceSet nodes can be created via conversion from NurbsSurface nodes oder SuperFormula PROTOs or by "pure VRML97" export, but for some tasks you may prefer to work with a polygon mesh 3D modeller with VRML97 export and enhance the results (e.g. color, texture, lightning, animation, interaction....) in white_dune.
white_dune support the VRML97 Inline node, which allows a workflow by using different tools together.
Beside zillions of closed source 3D modellers with VRML97 export, there are free software/opensource 3D modellers with VRML97 (mesh) export:
* wings 3d (BSD style licence)
* Art of Illusion (mainly GPL license)
* Blender (GPL license)
* SharpConstruct(GPL license)
* gSculpt(GPL license)
What's New in This Release:В· Fixed another java export problem of a IndexedFaceSet morphing animation
В· Added menupoint for IndexedFaceSet optimization of scenegraph branch
В· Fixed wrong walk navigation problem in mouse navigation mode
В· Fixed format string bugs
В· Deleted wrong cyclic scenegraph warning
В· Fixed unnecessary event distribution of PlaneSensor node in Wonderland export
В· OLPC font problem solved by waiting: unnecessay xft motif code for OLPC deleted
В· Removed wrong creaseAngle field from *TriangleStripSet nodes
В· Fixed wrong export of Color/ColorRGB nodes to Open Wonderland export
В· Fixed crash after Background node selection
В· Changed OLPC rpm creation for OLPC version 11.3.0
System Requirements:В· The usage of a 3D hardware accelated graphicscard with OpenGL driver support will speedup things
В· Most OpenGL implementations require at least a color depth of 15 Bit (with exceptions e.g. a SGI Indy workstation with IRIX works good with a 8 Bit only graphicscard).
Program Release Status: Minor Update
Program Install Support: Install and Uninstall