OGRE For Mac Publisher's description
from Steve Streeting
OGRE has grown to become one of the most popular open-source graphics rendering engines...
OGRE has grown to become one of the most popular open-source graphics rendering engines, and has been used in a large number of production projects, in such diverse areas as games, simulators, educational software, interactive art, scientific visualisation, and others.
What's New in This Release:В· OS: Remove the animation timer. Since DisplayLink is used by default now, this only hurts performance of things like input.
В· Some small changes to ensure that the terrain and paging libs are added to linker flags for SDK sample builds.
В· Consider weight when scaling in AnimationTracks
В· Only allow to set custom render capabilities before RenderSystem is fully created
В· iOS: Fix to prevent absolute paths from being inserted into resources.cfg for iOS to fix running the sample browser on devices.
В· OS X: The Cocoa view has no use inside the main library. Moving into the GL Rendersystem where it is actually used.
В· OS X: Disabling CoreGraphics error checking by default
В· OS X: 64 bit Cocoa support. New dependencies are also available to download. Fixed a few uninitialized variables along the way. Also updated GLEW to the same version as in default, the older version had some Apple specific bugs that needed to be resolved.
System Requirements:No special requirements.
Program Release Status: Minor Update
Program Install Support: Install and Uninstall