GLGraphics For Mac Publisher's description
from Andres Colubri
Graphic library that will simplify the handling of OpenGL textures
GLGraphics is a library for the Processing programming language that integrates OpenGL textures and GPU-accelerated effects into the Processing API.
This library offers two main classes, GLTexture and GLTextureFilter, and a new OpenGL renderer that also enables off-screen drawing. GLTexture is a descendant of PImage, so that the use of this class combines seamlessly with the already existing funcionality of PImage.
GLTextureFilter is used to load GPU-accelerated image filters or effects, such as High Dynamic Range tone mapping, blur and edge detection etc., and also more complex GPU effects like the simulation of particle systems.
The goals of the GLGraphics library are the following:
В· The integration of OpenGL textures and GPU filters into the Processing API.
В· To allow for real time effects on high-definition media.
В· To open the possibility of GPGPU (General Processing on GPUs) for visual artists.
What's New in This Release:В· Added DynamicMask, Feedback, GLBlendModes, and SpiceOfLife examples.
В· Added framerate to GLTextureWindow
В· Improved handling of default point sizes in GLModel, added some constant query to GLState.
В· Properly restoring point sizes after rendering point sprites in GLModel.
В· Added crop functionality to the texture filter.
В· Cleaned up the API to control the tint color in texture filters.
В· No need to define special parameters section in the xml file of a texture filter for the clock, size and tint parameters.
В· Added CroppedFilter example to Textures.
В· Added a try/catch to avoid NoSuchElementException in putPixelsIntoTexture() in GLTexture.
В· Load/save vertices from/to binary file in GLModel now uses floats to avoid wrapping issues.
В· Added iterative mode to GLTextureFilter, and Textures/Iterative example.
В· Making sure that OpenGL context is current when releasing resources in dispose().
В· Fixed bug in GLModel.render(first, last) method (parameters were ignored).
В· Added Models/ParticleSystem example.
System Requirements:Mac OS X
Program Release Status: Minor Update
Program Install Support: Install and Uninstall